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Krug, M., Czok, V., Müller, S., Weitzel, H., Huwer, J., Kruse, S. & Müller, W. (2022) AR in science education–an AR based teaching-learning scenario in the field of teacher education. Chemkon, 29:312-318, Publisher: Wiley Online Library., (Publisher: Wiley Online Library).
Massler, U., Müller, W., Iurgel, I., Haake, S., Gantikow, A. & Hadzilacos, T. (2022) Meaningful, gamified training of reading fluency. Frontiers in Computer Science, 4
Libbrecht, P., Müller, W. & Rebholz, S. (2022) Layers of Knowledge Leading To E-Portfolios. In Book of Abstracts Towards a Collaborative Society through Creative Learning
Grassinger, R., Bernhard, G., Müller, W., Schnebel, S., Stratmann, J., Weitzel, H., Aumann, A., Gaidetzka, M., Günther, V., Heiberger, L., Mustaca, M., Schmidt, C. & Visotschnig, M. (2022) Fostering Digital Media-Realted Competences of Student Teachers. SN Computer Science, 3(4)
Frenken, L., Libbrecht, P., Becker, B. & Greefrath, G. (2022) Dynamic geometry tasks in standardized assessment \textendash analysis of solution processes and consequences for practice. International Journal of Mathematical Education in Science and Technology, pages 1-17, Informa UK Limited
Aumann, A., Bernhard, G., Gaidetzka, M., Heiberger, L., Uhl, P., Müller, W. & Stratmann, J. (2021) Digital Literacy For Pre-Service Teachers. Development of An ICT Competence Model for Teacher Education. In EDULEARN21 Proceedings, pages 7353-7361, Iated, ISSN: 2340-1117 event-place: Online Conference., (ISSN: 2340-1117 event-place: Online Conference).
Müller, S., Müller, W. & Weitzel, H. (2021) Technology acceptance of a VR e-learning application addressing the cellular transport mechanisms. In 2021 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW), pages 615-616
Stratmann, J., Visotschnig, M.S., Widmann, J. & Müller, W. (2021) Change-Management an Hochschulen im Rahmen strategischer Digitalisierungsprojekte. In Bildung in der digitalen Transformation(78)pages 143-152, Waxmann Verlag GmbH
Müller, W., Grassinger, R., Schnebel, S., Stratmann, J., Weitzel, H., Aumann, A., Bernhard, G., Gaidetzka, M., Heiberger, L., Kreyer, I., Schmidt, C., Uhl, P., Visotschnig, M. & Widmann, J. (2021) Integration of Digital Competences into a Teacher Education Program: A Sensitive Approach. In Proceedings of the 13th International Conference on Computer Supported Education - Volume 1: CSEDU,, pages 232-242, SciTePress, Backup Publisher: INSTICC ISSN: 2184-5026., (Backup Publisher: INSTICC ISSN: 2184-5026).
Durski, S., Müller, W. & Massler, U. (2021) Practising Reading Fluency with Virtual Voice Assistants: Theoretical Perspectives and Experiences. Communications in Computer and Information Science, 1473 Ccis:78-92
Berger, F. & Müller, W. (2021) Back to Basics: Explainable AI for Adaptive Serious Games. In Serious Games. JCSG 2021(Vol. 12945), Springer
Ribeiro, P., Michel, A., Sylla, C., Iurgel, I., Müller, W., Ressel, C. & Wennemaring, K. (2021) The Impact of a Digitally-Augmented Reading Instruction on Reading Motivation and Comprehension of Third Graders. Lecture Notes of the Institute for Computer Sciences, Social-Informatics and Telecommunications Engineering, LNICST, 366:3-25
Krug, M., Czok, V., Weitzel, H., Müller, W. & Huwer, J. (2021) Gestaltungsparameter für Lehr-Lernszenarien mit Augmented-Reality-Anwendungen im naturwissenschaftlichen Unterricht–ein Review. in Chemistry Education, pages 51
Max, A.L., Schmoll, I., Uhl, P., Huwer, J., Lukas, S., Drüke-Noe, C., Mueller, W. & Weitzel, H. (2020) Integration of a Teaching-Learning Lab and a Pedagogical Makerspace into a Module for Media Education for STEAM Teacher Students. In 14th International Technology Education and Development Conference., pages 2050-2059
Massler, U., Gantikow, A., Haake, S., Iurgel, I., Sylla, C. & Neofytou, C. (2020) GameLet: Seeking Media-Supported Fun in the Training of Reading Fluency. In ECGBL 2020 14th European Conference on Game-Based Learning, pages 389
Durski, S., Massler, U. & Muller, W. (2020) Digitales lesetheater zur forderung der leseflössigkeit. Lecture Notes in Informatics (LNI), Proceedings - Series of the Gesellschaft fur Informatik (GI), P-308:363-364
Massler, U., Gantikow, A., Haake, S., Müller, W., Lopes, C. & Neofytou, C. (2019) Gamelet: Fostering oral reading fluency with a gamified, media-based approach. In Proc. 13th European Conference on Games Based Learning Proceedings of the European Conference on Games-based Learning, 2019-October:494-502
Yiannoutsou, N., Otero, N., Müller, W., Neofytou, C., Miltiadous, M. & Hadzilacos, T. (2019) Empowering Learners for Life in the Digital Age. In Proc. IFIP TC 3 -- Open Conference on Computers in Education (OCCE 2018), pages 112-121, Springer
Haake, S., Müller, W. & Wolf, M. (2019) Digital Cultural Heritage. , pages 15-38, Springer
Lukas, S., Müller, W., Huwer, J., Drüke-Noe, C., Koppel, I., Rebholz, S., Stratmann, J., Theilmann, F. & Weitzel, H. (2019) Improving Students' TPACK Through Learning Labs: The Implementation Of iChemLab and STEAM Makerspace. In Proc. 11th International Conference on Education and New Learning Technologies (EDULAERN), pages 6718-6726
Durski, S., Frey, L., Schwarzbach, M., Ashimi, Y., Massler, U. & Müller, W. (2019) Leseflüssigkeitstraining mit Amazon Alexa. In Proc. 17th Conference on Educational Technology (DeLFI \& GMW), pages 271-276
Weitzel, H., Max, A., Lukas, S., Müller, W., Huwer, J., Drueke-Noe, C., Koppel, I., Rebholz, S., Stratmann, J. & Theilmann, H. (2019) Verbesserung des TPACK von Biologielehramtsstudierenden durch die Arbeit im pädagogischen Makerspace. In Internationale Jahrestagung der Gesellschaft für Didaktik der Chemie und Physik (GDCP) und der Fachsektion Didaktik der Biologie (FDdB im VBio)
Haake, S., Müller, W. & Engelhart, K.S. (2018) Memorial Design Pattern Catalogue--Design Issues for Digital Remembrance. In Interactivity, Game Creation, Design, Learning, and Innovation Lecture Notes of the Institute for Computer Sciences, Social-Informatics and Telecommunications Engineering, LNICST, 265:143-151, Springer
Haake, S. & Müller, W. (2018) Cyberella--Design Issues for Interactive 360 Degree Film. In Interactivity, Game Creation, Design, Learning, and Innovation Lecture Notes of the Institute for Computer Sciences, Social-Informatics and Telecommunications Engineering, LNICST, 265:152-162, Springer
Stratmann, J. & Müller, W. (2018) Lehrerbildung aus Sicht der Digitalisierung. Lehren und Lernen. Zeitschrift für Schule und Innovation aus Baden-Württemberg, 44(7):4-9
Ellek, D., Mueller, W., Rebholz, S. & Koenig, S. (2018) Mobile Web Technologies in Sports: Design, Development and Evaluation of a Training Assistant. In Proceedings of EdMedia + Innovate Learning 2018, pages 2279-2286, Association for the Advancement of Computing in Education (AACE)
Yiannoutsou, N., Otero, N., Müller, W., Rebholz, S. & Hadzilacos, T. (2018) Only for the Rich? Accessible school infrastructure for the maker movement. In Proc. Interaction Design and Children Conference (IDC)
Ribeiro, P., Michel, A., Iurgel, I., Ressel, C., Sylla, C. & Müller, W. (2018) Empowering children to author digital media effects for reader's theatre. In Proceedings of the 17th ACM Conference on Interaction Design and Children, pages 569-574, Acm
Yiannoutsou, N., Otero, N., Müller, W., Neofytou, C., Miltiadous, M. & Hadzilacos, T. (2018) Hanging Pictures or Searching the Web: Informing the design of a decision making system that empowers teachers to appropriate educational resources to their school's infrastructure. In Proc. IFIP TC 3 -- Open Conference on Computers in Education (OCCE 2018) IFIP Advances in Information and Communication Technology, 524:112-121
Granström, M.B., Müller, W., Schweizer, K. & Stratmann, J. (2018) Akademie für wissenschaftliche Weiterbildung der PH Weingarten als Living Lab für Innovative Hochschulstrategien. In Digitalisierung und Hochschulentwicklung - Proceedings zur 26. Tagung der Gesellschaft für Medien in der Wissenschaft e.V.(Band 74), Waxmann
Eichwald, S., Klaass, N., Reder, S., Walter, T. & Mueller, W. (2017) RefugeeScout: Learning German Culture for a better Integration with a Storytelling Application. In Proc. 17th IEEE International Conference on Advanced Learning Technologies (ICALT 2017), IEEE Computer Society Publications
Ribeiro, P., Sylla, C., Iurgel, I., Müller, W. & Ressel, C. (2017) STREEN - Designing smart environments for story reading with children. Interaction Design and Architecture(s), 2017(32):84-103
Barth, K. & Mueller, W. (2017) Interacting with Public Displays for Informal Learning: Design Issues and First Experiences. In Proc. 17th IEEE International Conference on Advanced Learning Technologies (ICALT 2017), IEEE Computer Society Publications
Ellek, D., Müller, W., Rebholz, S. & König, S. (2017) Mobile Web-Technologien im Sport: Konzeption, Entwicklung und Evaluation eines Trainingsassistenten. In DeLFI 2017 -- 15. e-Learning Fachtagung Informatik der Gesellschaft für Informatik, P-273:27-38, Springer
Mavroudi, A., Miltiadous, M., Libbrecht, P., Müller, W., Hadzilacos, T., Otero, N., Barth, K. & Georgiou, K. (2016) Let me do it: towards the implementation of sustainable instructional patterns. In Proc. 16th IEEE International Conference on Advanced Learning Technologies (ICALT 2016), pages 414-415
Martens, A. & Mueller, W. (2016) Gamification - A structured analysis. Proceedings - IEEE 16th International Conference on Advanced Learning Technologies, ICALT 2016, pages 138-142
Khaddage, F., Müller, W. & Flintoff, K. (2016) Advancing mobile learning in formal and informal settings via mobile app technology: Where to from here, and how?. Educational Technology and Society, 19(3):16-26
Martens, A. & Müller, W. (2016) Handbook of Digital Games and Entertainment Technologies. , pages 1-23, Springer Singapore
Ribeiro, P., Iurgel, I., Müller, W. & Ressel, C. (2016) Enrichment of Story Reading with Digital Media. In Proc. 15th International Conference on Entertainment Computing (ICEC 2016) Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics), 9926 Lncs:281-285
Hadzilacos, T., Georgiou, K., Otero, N., Mavroudi, A. & Mueller, W. (2016) On the Creation of Sustainable Design Patterns of ICT Integration in the Classroom. In Proc. 10th Mediterranean Conference on Information Systems
Müller, W., Rebholz, S. & Libbrecht, P. (2016) Automatic Inspection of E-Portfolios for Improving Formative and Summative Assessment. In 1st International Symposium on Emerging Technologies for Education Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics), 10108 Lncs:480-489, Springer
Stratmann, J. & Müller, W. (2016) Gemeinschaftsschule als pädagogische und gesellschaftliche Herausforderung. , pages 155-166, Waxmann
Barth, K., Georgiou, K., Hadzilacos, T., Libbrecht, P., Müller, W. & Otero, N. (2016) Let me do it:Towards the implementation of instructional patterns of ICT usage in schools. In Lecture Notes in Informatics (LNI) - Proceedings DeLFI Lecture Notes in Informatics (LNI), Proceedings - Series of the Gesellschaft fur Informatik (GI), P-262:305-307
Müller, W. & Stratmann, J. (2015) Zwischen Fremdsteuerung und Selbstentwicklung -- Erwartungen, Realitäten, Bedarfe und Entwicklungspotential der Personalentwicklung in der Schule. , Klinkhardt Verlag
Pan, Z., Cheok, A., Mueller, W. & Zhang, M. (eds). (2015) Transactions on Edutainment XI. , 8971, Springer Berlin / Heidelberg
Khaddage, F., Baker, R., Flintoff, K., Müller, W., Tungatarova, A., Quinn, B., Soloway, E., Norris, C., Kortelainen, I., Fang, L., Marcial, Y., Perez, L. & Zambrano, D. (2015) TECHNOLOGY ADVANCED QUALITY LEARNING FOR ALL - EDUsummIT 2015 Summary Report. , EDUsummIT 2015
Sylla, C., Coutinho, C., Branco, P. & Müller, W. (2015) Investigating the Use of Digital Manipulatives for Storytelling in Pre-school. International Journal of Child-Computer Interaction
Haake, S. & Müller, W. (2015) New Memory Spaces for Cultural History. Novel Approaches for Mobile Applications in the Field of Commemorative Culture. In Proc. Digital Heritage 2015, 2, IEEE Computer Society
Libbrecht, P., Müller, W. & Rebholz, S. (2015) Smart Learning Environments. (Iii)pages 129-157, Springer
Libbrecht, P., Müller, W. & Rebholz, S. (2015) Smart learner support through semi-automatic feedback. Lecture Notes in Educational Technology(9783662444467)pages 129-157
Pan, Z., David Cheok, A., Mueller, W. & Zhang, M. (2015) Transactions on edutainment XI. Transactions on Edutainment XI, pages 1-263
Müller, W. & Libbrecht, P. (2015) Can I Do That? Scenario Feasibility as an Enabler of ICT Usage. In Proc. 8th International Conference on Informatics in Schools: Situation, Evolution, and Perspective
Zylka, J. & Mueller, W. (2014) Checkpoints for integration of a one-to-one tablet configuration in a school learning environment. Proceedings of the 22nd International Conference on Computers in Education, ICCE 2014, pages 499-504
Zylka, J. & Müller, W. (2014) Checkpoints for the Integration of a One-to-One Tablet Configuration in a School Learning Environment. In Proc. International Conference on Computers in Education (ICCE)
Zieris, H., Gerstberger, H. & Mueller, W. (2014) Integrating Natural Science and Computer Science Education using Experimental Settings based on the Arduino Platform. In KEYCIT 2014 -- Key Competencies in Informatics and ICT, pages 238-243
Müller, W., Spierling, U. & Stockhausen, C. (2013) Production and Delivery of Interactive Narratives Based on Video Snippets. In Interactive Storytelling - 6th International Conference (ICIDS 2013) Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics), 8230:71-82, Springer
Weigand, M., Zylka, J. & Müller, W. (2013) Media Competencies in the Context of Visually Impaired People. In Ecil 2013 Communications in Computer and Information Science, Ccis 397:190-197, Springer International Publishing
Rebholz, S., Libbrecht, P. & Müller, W. (2013) Interactive Visual Exploration of Learning Data: The Role of Teachers as Learning Analysts. In Proc. 10th IFIP World Conference on Computers in Education (WCCE 2013), WCCE 2013 Volume 1: Research Papers
Pan, Z., Cheok, A.D., Müller, W., Iurgel, I., Petta, P. & Urban, B. (eds). (2013) Transactions on Edutainment X. In T. Edutainment, 7775, Springer
Libbrecht, P., Kortenkamp, U., Rebholz, S. & Müller, W. (2013) Tales of a Companion Teacher Analytics. In Proceedings of the 2nd Workshop on Teaching Analytics CEUR Workshop Proceedings, 985
He, D. & Mueller, W. (2013) A heuristic energy-aware approach for hard real-time systems on multi-core platforms. Microprocessors and Microsystems, 37(8 Parta):858-870
Zylka, J., Martins, S. & Müller, W. (2013) Approaches and Perspectives on Assessment of Information and Media Literacy Related to Formal Education. Communications in Computer and Information Science, 397 Ccis:422-428
Koenitz, H., Sezen, T.I., Ferri, G., Haahr, M., Sezen, D. & Catak, G. (eds). (2013) Interactive Storytelling - 6th International Conference, ICIDS 2013, Istanbul, Turkey, November 6-9, 2013, Proceedings. In Icids, 8230, Springer
Pan, Z., Cheok, A.D., Müller, W. & Liarokapis, F. (eds). (2013) Transactions on Edutainment IX. In T. Edutainment, 7544, Springer
Rebholz, S., Libbrecht, P. & Müller, W. (2012) Learning analytics as an investigation tool for teaching practicioners. In Proceedings of the Workshop Towards Theory and Practice of Teaching Analytics 2012 (TaPTA-2012) CEUR Workshop Proceedings, 894, Ceur-ws
Szilas, N., Rank, S., Petta, P. & Müller, W. (2012) Sharing Interactive Digital Storytelling Technologies II. In Icids Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics), 7648 Lncs:216
Oyarzun, D., Peinado, F., Young, R.M., Elizalde, A. & Méndez, G. (eds). (2012) Interactive Storytelling - 5th International Conference, ICIDS 2012, San Sebastián, Spain, November 12-15, 2012. Proceedings. In Icids, 7648, Springer
Pan, Z., Cheok, A.D., Müller, W., Chang, M. & Zhang, M. (eds). (2012) Transactions on Edutainment VII. In T. Edutainment, 7145, Springer
Pan, Z., Cheok, A.D., Müller, W., Chang, M. & Zhang, M. (eds). (2012) Transactions on Edutainment VII. , 7145, Springer, Publication Title: T. Edutainment., (Publication Title: T. Edutainment).
Berger, F. & Müller, W. (2012) Implementing High-Resolution Adaptivity in Game-Based Learning. In Edutainment Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics), 7516 Lncs:35-40
Göbel, S., Müller, W., Urban, B. & Wiemeyer, J. (2012) Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics): Preface. Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics), 7516 Lncs
Libbrecht, P., Rebholz, S., Herding, D., Müller, W. & Tscheulin, F. (2012) Understanding the Learners' Actions when using Mathematics Learning Tools. In Proceedings of CICM 2012 Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics), 7362:111-126, Springer
Pan, Z., Cheok, A.D., Müller, W., Chang, M. & Zhang, M. (eds). (2012) Transactions on Edutainment VIII. In T. Edutainment, 7220, Springer
Ecker, M., Müller, W. & Zylka, J. (2011) Handbook of Research on Improving Learning and Motivation through Educational Games: Multidisciplinary Approaches. , pages 137-152, IGI Global
Chang, M., Hwang, W.Y., Chen, M.P. & Müller, W. (eds). (2011) Edutainment Technologies. Educational Games and Virtual Reality/Augmented Reality Applications - 6th International Conference on E-learning and Games, Edutainment 2011, Taipei, Taiwan, September 2011. Proceedings. In Edutainment, 6872, Springer
Berger, F. & Müller, W. (2011) Towards an open source game engine for teaching and research. In Proceedings of the 6th International Conference on E-learning and Games, Edutainment technologies T. Edutainment, 8:236-236, Springer-Verlag
Bescherer, C., Herding, D., Kortenkamp, U., Müller, W. & Zimmermann, M. (2011) Intelligent and Adaptive Learning Systems: Technology Enhanced Support for Learners and Teachers. , IGI Global
Pan, Z., Cheok, A.D., Müller, W. & Yang, X. (eds). (2011) Transactions on Edutainment V. In T. Edutainment, 6530, Springer
Zylka, J. & Müller, W. (2011) Fundierung Digitaler Medien im formalen Bildungswesen am Beispiel einer Fallstudie zu Digitalen Medienkompetenzen. In Proc. Wissensgemeinschaften 2011 (GMW 2011)
Pan, Z., Cheok, A.D. & Müller, W. (eds). (2011) Transactions on Edutainment VI. In T. Edutainment, 6758, Springer
Drummer, J., Hambach, S., Kienle, A., Lucke, U., Martens, A., Müller, W., Rensing, C., Schroeder, U., Schwill, A., Spannagel, C. & Trahasch, S. (2011) Forschungsherausforderung des E-Learnings. In DeLFI 2011 - Die 9. e-Learning Fachtagung Informatik, pages 197-208
Vasenev, A., Zylka, J. & Müller, W. (2011) Interaction with large next-generation whiteboards: Using gestures. Digest of Technical Papers - IEEE International Conference on Consumer Electronics, pages 625-626
Bescherer, C., Herding, D., Kortenkamp, U., Müller, W. & Zimmermann, M. (2011) e-learning Tools with Intelligent Assessment and Feedback. In Intelligent and Adaptive Learning Systems: Technology Enhanced Support for Learners and Teachers, pages 151-163, IGI Global
Vasenev, A., Zylka, J., Müller, W. & Ecker, M. (2011) The LernLabor System. A Multi-Purpose Lecture Recording Solution utilizing HD Interactive Whiteboards. In International Conference on Engineering Education 2011 (EDUCON 2011)
Zylka, J., Müller, W. & Martins, S.W. (2011) Media Literacy Worldwide. Similarities and Differences of Theoretical and Practical Approaches. In Proc. International Conference on Engineering Education 2011 (EDUCON 2011).
Müller, W., Iurgel, I., Otero, N. & Massler, U. (2010) Teaching English as a Second Language Utilizing Authoring Tools for Interactive Digital Storytelling. In Icids Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics), 6432 Lncs:222-227
Reynolds, N. & Turcsányi-Szabó, M. (eds). (2010) Key Competencies in the Knowledge Society - IFIP TC 3 International Conference, KCKS 2010, Held as Part of WCC 2010, Brisbane, Australia, September 20-23, 2010. Proceedings. In Key Competencies in the Knowledge Society, 324, Springer
Müller, W. & Hiob-Viertler, M. (2010) Intelligent assessment in math education for complete induction problems. Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics), 6249 Lncs:317-325
Krebs, M., Ludwig, M. & Müller, W. (2010) Learning mathematics using a wiki. Procedia - Social and Behavioral Sciences, 2(2):1469-1476
Krebs, M., Schmidt, C., Henninger, M., Ludwig, M. & Müller, W. (2010) Are wikis and weblogs an appropriate approach to foster collaboration, reflection and students? motivation?. IFIP Advances in Information and Communication Technology, 324:200-209
Aylett, R., Lim, M.Y., Louchart, S., Petta, P. & Riedl, M. (eds). (2010) Interactive Storytelling - Third Joint Conference on Interactive Digital Storytelling, ICIDS 2010, Edinburgh, UK, November 1-3, 2010. Proceedings. In Icids, 6432, Springer
Pan, Z., Cheok, A.D., Müller, W., Zhang, X. & Wong, K. (eds). (2010) Transactions on Edutainment IV. In T. Edutainment, 6250, Springer
Ecker, M., Wei\ss, S.A., Müller, W. & Mann, M. (2009) A Next-Generation Interactive Whiteboard for Educational Settings. In The 7th International Conference on Education and Information Systems, Technologies and Applications (EISTA 2009)
Berger, F. & Müller, W. (2009) Adaptivity in game-based learning: A new perspective on story. Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics), 5915 Lncs:316-319
Wei\ss, S.A., Berger, F., Marbach, A. & Müller, W. (2009) CharanisML: A Flexible Virtual Actor Control Interface. In Edutainment Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics), 5670 Lncs:120-132
Pan, Z., Cheok, A.D., Müller, W. & Rhalibi, A.E. (eds). (2009) Transactions on Edutainment II. In Transactions on Edutainment, 5660, Springer
Iurgel, I., Zagalo, N. & Petta, P. (eds). (2009) Interactive Storytelling, Second Joint International Conference on Interactive Digital Storytelling, ICIDS 2009, Guimar\~aes, Portugal, December 9-11, 2009. Proceedings. In Icids, 5915, Springer
Pan, Z., Cheok, A.D., Müller, W. & Chang, M. (eds). (2009) Transactions on Edutainment III. In T. Edutainment, 5940, Springer
Aigner, W., Miksch, S., Müller, W., Schumann, H. & Tominski, C. (2008) Visual Methods for Analyzing Time-Oriented Data. IEEE Transactions on Visualization and Computer Graphics, 14(1):47-60
Spierling, U. & Szilas, N. (eds). (2008) Interactive Storytelling, First Joint International Conference on Interactive Digital Storytelling, ICIDS 2008, Erfurt, Germany, November 26-29, 2008, Proceedings. In Icids, 5334, Springer
Pan, Z., Zhang, X., Rhalibi, A.E., Woo, W. & Li, Y. (eds). (2008) Technologies for E-Learning and Digital Entertainment, Third International Conference, Edutainment 2008, Nanjing, China, June 25-27, 2008, Proceedings. In Edutainment, 5093, Springer
Wei\ss, S.A. & Müller, W. (2008) The Potential of Interactive Digital Storytelling for the Creation of Educational Computer Games. In Edutainment Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics), 5093 Lncs:475-486
Ludwig, M., Müller, W. & Xu, B. (2008) A Sino-German semi-virtual seminar in mathematics education. ZDM -- The International Journal on Mathematics Education, 40(6):1023-1032
Pan, Z., Cheok, A.D., Müller, W. & Rhalibi, A.E. (eds). (2008) Transactions on Edutainment I. In T. Edutainment, 5080, Springer
Wei\ss, S. & Müller, W. (2008) Learning with interactive stories. IFIP International Federation for Information Processing, 281:321-328
Bescherer, C., Spannagel, C. & Müller, W. (2008) Activating students in introductory mathematics tutorials (EuroPLOP 2008): Pattern for introductory mathematics tutorials following a constructivist approach. CEUR Workshop Proceedings, 610
Bescherer, C., Spannagel, C. & Müller, W. (2008) Activating Students in Introductory Mathematics Tutorials. In Proc. EuroPLoP 2008: 13th Annual European Conference on Pattern Languages of Programming, Irsee, Germany, July 9-13, 2008, 610, CEUR-WS.org
Wei\ss, S.A., Berger, F., Marbach, A. & Müller, W. (2008) Steps towards a Generic Interface between Interactive Storytelling Applications and Character Animation Engines. In Icids Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics), 5334 Lncs:92-95
Aigner, W., Miksch, S., Müller, W., Schumann, H. & Tominski, C. (2007) Visualizing Time-Oriented Data: A Systematic View. Computers \& Graphics, 31(3):401-409
Misue, K., Sugiyama, K. & Tanaka, J. (eds). (2006) Asia-Pacific Symposium on Information Visualisation, APVIS 2006, Tokyo, Japan, February 1-3, 2006. In Apvis, 60, Australian Computer Society
Göbel, S., Malkewitz, R. & Iurgel, I. (eds). (2006) Technologies for Interactive Digital Storytelling and Entertainment, Third International Conference, TIDSE 2006, Darmstadt, Germany, December 4-6, 2006. In Tidse, 4326, Springer
Spierling, U., Wei\ss, S.A. & Müller, W. (2006) Towards Accessible Authoring Tools for Interactive Storytelling. In Tidse Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics), 4326 Lncs:169-180
Müller, W., Bescherer, C., Kortenkamp, U. & Spannagel, C. (2006) Intelligent Computer-aided Assessment in Math Classrooms: State-of-the-Art and Perspectives. In Proceedings of the IFIP WG 3.1, 3.3, and 3.5 Joint Conference Imagining the future for ICT and Education
Müller, W., Nocke, T. & Schumann, H. (2006) Enhancing the visualization process with principal component analysis to support the exploration of trends. In Apvis Conferences in Research and Practice in Information Technology Series, 60:121-130
Wei\ss, S.A., Müller, W., Spierling, U. & Steimle, F. (2005) Scenejo - An Interactive Storytelling Platform. In Virtual Storytelling Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics), Volume 3805/2005:77-82, Springer Berlin / Heidelberg
Subsol, G. (eds). (2005) Virtual Storytelling, Using Virtual Reality Technologies for Storytelling, Third International Conference, ICVS 2005, Strasbourg, France, November 30 - December 2, 2005, Proceedings. In International Conference on Virtual Storytelling, 3805, Springer
Müller, W. & Bescherer, C. (2005) Strukturieren - Modellieren - Kommunizieren. Leitbilder mathematischer und informatischer Aktivitäten. , Franzbecker KG
Schumann, H. & Müller, W. (2004) Information visualization: Techniques and perspectives,Informationsvisualisierung: Methoden und Perspektiven. IT - Information Technology, 46(3):135-141
Müller, W. & Schumann, H. (2003) Visualization methods for time-dependent data - An overview. Winter Simulation Conference Proceedings, 1:737-745
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